Virtual Craft: Experiences and Aesthetics of Immersive Making Culture

نویسندگان

چکیده

As immersive media, including VR, AR, MR, and XR, continues to expand rapidly during the pandemic era, there remains limited research on its comprehensive characteristics potential create new forms of experience aesthetics. This may be attributed a lack an understanding that technologies exist encompassing both realms reality virtuality, leading misconceptions they are radically disconnected from traditional notions materiality. In contrast, this study identifies emerging trend characterized by material implementation in domain making culture which is referred as “virtual craft” research. By reviewing studies materiality, culture, triadic semiotics, integrated conceptual framework was developed assess experiences, aesthetics, culture. then applied specific case involving virtual craft, with particular focus 3D painting application, Tilt Brush, related applications author has observed tested. conclusion, paper presents vision future craft discusses sustainability highlighting for continued innovation integration various fields.

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ژورنال

عنوان ژورنال: Humanities

سال: 2023

ISSN: ['2076-0787']

DOI: https://doi.org/10.3390/h12050100